Everquest: Veil of Alaris

Argath, Bastion of Illdaera

Lore:

For as long as the inhabitants of Argath can remember, they have been the keepers and forgers of steel. From the heart of the mountain wells the molten steel alloy that has lightness and strength unmatched by any other material in Alaris. With this steel, the Argathians of long ago became great warriors, and their skills in battle were feared by the other inhabitants of Alaris.

In time, though, as diplomacy became the preferred means of interaction among the Alarans, the Argathians turned their steel crafting talents to the production of machines, agricultural tools, and building materials. They prospered through commerce, but to this day many Argathians regret the reliance on trade over martial strength.

And their regrets are not unfounded. Erillion, the City of Bronze, has invaded Argath. When Atleris, the Pinnacle of Argath's Council, refused to provide Erillion unfettered access to the steel forge, Erillion decided to conquer the fortress. Just as the enemy was advancing upon Argath's walls, the Forge mysteriously began to erupt. The molten well at the center of the mountain vomited gouts of steel into the lower levels of the fortress, destroying homes and workshops. While this loss of life and resources was damaging to the Argathians, it has also prevented Erillion from conquering the fortress, since the enemy forces now have to contend with the masses of living steel and the floating blades that wander around the disaster site.

 

Into this fortress under siege arrive the Norrathians. Now, the Argathians are caught between hostile forces and strange visitors from faraway lands. Can the Argathians regain the fighting spirit of their ancestors and lift the siege? Perhaps the Norrathian adventurers can remind them just how capable steel can be.

Quests: 

Mercenary Tasks

Progression Tasks

 Mobs

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This zone has 24 rare NPCs. Each should be a challenge for a group of players. They should appear in the zone about once every hour (though this is random).

 

Husk of Starvation

An undead Alaran. Eats any food in your held slot. This calms the husk and drops its damage output for a period of time.

Abilities:

Greedy Hunger - A short DoT with a small gravitate component.

 

The Collector

If it is damaged too quickly, it casts a protective spell.

Abilities:

Swiftness of the Pickpocket - Dramatically increases dodge rate.

 

Keramar the Naeya

Abilities:

Death Shake - Instant damage and spin stun.

 

Seed of Battle

Abilities:

Magma Coating - Stoneskin that procs damage on anyone that physically attacks the Seed.

 

Core of the Mountain

Abilities:

Molten Shower - PBAE instant damage.

 

Illdaera's Tear

Hits for a high amount of damage.

 

Shards of Battle

Spawns small steel dervishes at certain health percentages.

 

Armor of the Dead

Abilities:

Whirling Shrapnel - PBAE instant damage.

 

Breath of Ryken

Draws players in by casting Massive Inhalation. If this is not dispelled, the Breath casts Massive Exhalation.

Abilities:

Massive Inhalation - Gravitate towards the Breath. Weak DoT.

Massive Exhalation - Knockback and instant damage.

 

Blades of Forgotten Heroes

Casts Thousand Cuts every few seconds on everyone on its hatelist.

Abilities:

Thousand Cuts - Weak DoT.

 

Legendary Swords

Checks the stats on its most hated's primary weapon, and will increase its attack power proportionally.

 

Felsalath

Abilities:

Arrow Barrage - Targeted AE instant damage.

 

Kalkek

Stands in one spot and casts Siege Breaker in random locations around itself.

Abilities:

Siege Breaker - Free-targeted, moderate damage, low impact radius, instant hit.

 

Kaledor the Tide Turner

Abilities:

Rumble of Battle - Stun and moderate instant damage.

 

Shieldbearer of the Gods

Abilities:

Perfect Defense - Stoneskin and Spellshield.

 

Bane of Argath

Hits for a high amount of damage.

 

Interrogator Galectes

Abilities:

Hostage - Root and short DoT. If not dispelled or cured, it will doom Severed Artery.

Severed Artery - Long DoT

 

Blademaster of the Order

Alternates attacks between a front and rear cone spell. It calls out which spell it will use.

Abilities:

Fore Slice - High damage frontal cone.

Aft Arc - high damage rear cone.

 

Emissary Drucifel

High rate of AE rampage.

 

Tactician Crucidon

Commands nearby NPCs to cast Total War on players.

Abilities:

Total War - Free-targeted, moderate damage, instant hit.

 

Burnmaster of the Pillars

Casts Siege Falling Embers in random locations around itself.

Abilities:

Falling Embers - Free-targeted, moderate damage, short DoT.

 

Gravemaster of the Pillars

Changes behavior depending on number of nearby corpses, raising attack rate. If more than two corpses are nearby, casts Throng of Corpses.

Abilities:

Throng of Corpses - Moderate damage, PBAE instant hit.

 

Vigorous Turncoat

Abilities:

Hardening - Increased riposte and parry.

 

Reviler of Argath

Moderate rate of rampage.